Areas of Expertise

  • User Experience Design

  • Visual Design

  • Game Design

"Who's that?"
"That's Tron. They fight for User.”
- Tron (1982)

And, in a nutshell, that's me: A champion for the user who pushes for the absolute best-in-class UX playing a game. I strive to create intuitive, accessible, comfortable, and immersive experience that fits into the fiction of the game world and feels seamless to players. I am also an advocate for Accessibility and believe that no matter who you are you should be able to play.

How do I work? I'm the kinda person who wants to get it done "right". I am process oriented and always seeking to put the plan-to-paper to create alignment. I am proactive and willing to reach out to any discipline for information, insight, and feedback. I am an evangelist who can teach others about UX and AX, rallying them to follow best practices. I'm a strong believer in asking questions and making sure the vision is communicated clearly.

Fun Stuff! :-}

Fun stuff I can share without it being weird professionally: :D I love sandwiches, pizza (I make a KILLER pie), grabbing/making a cocktail, hosting dinner parties, and vintage furniture. Also, the age old question: Pirates vs. Ninjas? PIRATES 100%.

A short list of games/game series I love:

  • Monkey Island

  • Doom series

  • Star Wars: Dark Forces

  • Castlevania

  • Bioshock

  • Burgertime